KIBORG: Arena is a free prologue to the upcoming game KIBORG that brings a refreshing throwback feel to the cyberpunk genre. The game takes place in a large arena where players, assuming the role of a large man, engage in intense combat against waves of enemies. The mechanics of the game harken back to old-school
Gaming
Shadows of Doubt offers a unique and immersive gameplay experience that sets it apart from other detective games on the market. With the ability to fall from a corporate office building, wake up fully healed in a clinic, and sprint away without paying your bills, the game captures the essence of being a detective in
As Conan Throwbrien takes the stage, the atmosphere is eerie and desperate. The discordant jazz and uncanny color bar glitches set the tone for what is to come. It feels like a crushing inevitability as Throwbrien is greeted with four joke topics at the bottom of the screen. The choice must be made carefully, as
Splitgate 2, the highly anticipated sequel to the original Splitgate, promises to bring a host of new features and enhancements to the free-to-play arena shooter genre. One of the most interesting additions is the introduction of character abilities, allowing players to mix and match abilities according to the faction they choose. For example, the Aeros
Shapez 2 is set to be launched in Early Access on August 15th, promising a new 3D twist to the popular shape-cutting factory builder game. The lead developer of the game has shared insights into what players can expect from the Early Access version. In this article, we will delve into the details of Shapez
The gaming community is buzzing with excitement following a recent update to Nvidia’s graphics drivers. Among the list of game profiles added in the control panel tool is Final Fantasy XVI, a highly anticipated JRPG that has yet to be released on PC. While Square Enix, the developers of the game, have not provided a
In the world of gaming, few franchises have had as much impact as Call Of Duty. However, with the release of Black Ops 6, the series is once again causing a stir among players and critics alike. The new “omnimovement” system has become a topic of controversy, with some praising it for its innovation while
Lately, there seems to be a trend in gaming where monstrous eating mechanics are taking center stage. From carnivorous post-Soviet elevators to retro fantasy RPGs that devour themselves, developers are getting creative with how players interact with their environments. Super Dungeon Muncher puts players in the shoes of a tiny hero navigating through a corridor-shaped
In the world of video games, innovation and creativity are constantly pushing the boundaries of what is possible. One such example of this is the emergence of randomization mods and tools that allow players to experience games in entirely new ways. Alistair Aitcheson, a prominent figure in this space, has developed tools such as Magic
As someone who has never learned to drive, my knowledge of automobiles comes mostly from driving games. However, the lessons I have learned from these games are far from practical. Traffic lights serving as regional flavor, drifting being equivalent to cornering, and using other cars as bumper cushions are just a few examples of the