Gaming

Lately, there seems to be a trend in gaming where monstrous eating mechanics are taking center stage. From carnivorous post-Soviet elevators to retro fantasy RPGs that devour themselves, developers are getting creative with how players interact with their environments. Super Dungeon Muncher puts players in the shoes of a tiny hero navigating through a corridor-shaped
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As someone who has never learned to drive, my knowledge of automobiles comes mostly from driving games. However, the lessons I have learned from these games are far from practical. Traffic lights serving as regional flavor, drifting being equivalent to cornering, and using other cars as bumper cushions are just a few examples of the
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My experience with the Fallout London mod has been a rollercoaster of emotions. From delightful terminal entries about radiated shrews to train delays due to leaves on the track, the mod certainly captures the essence of post-apocalyptic London. However, my enjoyment was quickly overshadowed by constant game crashes and desktop transitions. I found myself having
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As I step out of an elevator, the thought of it unexpectedly falling and cutting me in half sends shivers down my spine. This irrational fear is something that many people can relate to, and it sets the tone for the horror scavenging game known as Kletka. Developed by in404, this game takes players on
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